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cmake_minimum_required(VERSION 3.1)
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project(gl2d)
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add_library(gl2d)
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target_sources(gl2d PRIVATE "src/gl2d.cpp")
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target_include_directories(gl2d PUBLIC include "${CMAKE_SOURCE_DIR}/libs/glm")
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target_link_libraries(gl2d PUBLIC glad stb_image stb_truetype) |