cmake_minimum_required(VERSION 3.1) project(fastNoiseSIMD) # Define MY_SOURCES to be a list of all the source files for my game file(GLOB_RECURSE MY_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/FastNoiseSIMD/*.cpp") add_library(fastNoiseSIMD) target_sources(fastNoiseSIMD PRIVATE ${MY_SOURCES}) target_include_directories(fastNoiseSIMD PUBLIC "FastNoiseSIMD")