Small fix

This commit is contained in:
itqop 2024-05-15 13:26:17 +03:00
parent 587ce37b75
commit 9339e572a0
2 changed files with 31 additions and 40 deletions

View File

@ -10,8 +10,6 @@ void Game::onCreate(int screenW, int screenH)
isCreativeCamera = true;
updateWindowMetrics(screenW, screenH);
//create 2D renderer
renderer2d.create();
font.createFromFile(RESOURCES_PATH "roboto_black.ttf");
@ -21,9 +19,6 @@ void Game::onCreate(int screenW, int screenH)
chunkManager.setGridSize(10, glm::vec2{camera->getPosition().x, camera->getPosition().z});
//std::cout << chunkManager.bottomCorner.x << " " << chunkManager.bottomCorner.y << "\n";
//std::cout << chunkManager.topCorner.x << " " << chunkManager.topCorner.y << "\n";
arrowTexture.loadFromFile(RESOURCES_PATH "arrow.png");
skyBox.create();
@ -134,10 +129,6 @@ void Game::onUpdate(float deltaTime, const GameInput &input)
camera->getViewDirection()))
{
auto b = chunkManager.getBlockRaw(rayEnd);
if(b)
{
//std::cout << *b << "\n";
}
if(input.getKey(GameInput::RIGHT_CLICK).isReleased())
{