2024-05-15 11:25:35 +02:00
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cmake_minimum_required(VERSION 3.13)
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project(c-project)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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set(CMAKE_CXX_FLAGS "-mavx2")
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endif()
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set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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set(GLFW_INSTALL OFF CACHE BOOL "" FORCE)
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add_subdirectory(libs/glfw-3.3.2)
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add_subdirectory(libs/glad)
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add_subdirectory(libs/stb_image)
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add_subdirectory(libs/stb_truetype)
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add_subdirectory(libs/gl2d)
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add_subdirectory(libs/FastNoiseSIMD)
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file(GLOB_RECURSE MY_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
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add_executable("${CMAKE_PROJECT_NAME}")
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set_property(TARGET "${CMAKE_PROJECT_NAME}" PROPERTY CXX_STANDARD 17)
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target_compile_definitions("${CMAKE_PROJECT_NAME}" PUBLIC _CRT_SECURE_NO_WARNINGS)
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target_compile_definitions("${CMAKE_PROJECT_NAME}" PUBLIC RESOURCES_PATH="${CMAKE_CURRENT_SOURCE_DIR}/resources/")
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2024-05-15 11:39:51 +02:00
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target_sources("${CMAKE_PROJECT_NAME}" PRIVATE ${MY_SOURCES} "include/log.h" "include/tools.h" "include/game.h")
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2024-05-15 11:25:35 +02:00
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if(MSVC)
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set_target_properties("${CMAKE_PROJECT_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
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set_target_properties("${CMAKE_PROJECT_NAME}" PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
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endif()
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if(WIN32)
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target_compile_definitions("${CMAKE_PROJECT_NAME}" PUBLIC PLATFORM_WIN32="1")
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endif()
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target_include_directories("${CMAKE_PROJECT_NAME}" PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include/")
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target_include_directories("${CMAKE_PROJECT_NAME}" PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/libs/gl2d/include")
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target_link_libraries("${CMAKE_PROJECT_NAME}" PRIVATE glfw glad stb_image stb_truetype gl2d fastNoiseSIMD)
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